Campaña |
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UIdO DalO IdE HaT LdW Libertad ERdN CdF HdO EMdT EDdW LGdS UCsDH BlSA - TFGE |
Era |
Ledlh Pd - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Tormented spirits that fail to find release in battle eventually succomb to madness, easing their own pain by revelling in the pain they inflict on others.
Procede de: | Tormented Spirit |
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Se convierte en: | Torturing Spirit |
Coste: | 28 |
PV: | 27 |
Movimiento: | 7 |
PX: | 60 |
Level: | 2 |
Alineamiento: | caótico |
ID | Dark Troll Tormenting Spirit |
Habilidades: | aura of pain |
brush of death de frío | 16 - 1 cuerpo a cuerpo | ||
shriek of pain arcano | 10 - 1 a distancia |
Resistencias: | |
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de corte | 50% |
de penetración | 50% |
de impacto | 50% |
de fuego | 10% |
de frío | 70% |
arcano | -10% |
Terreno | Coste de movimiento | Defensa |
---|---|---|
Aguas profundas | 2 | 50% |
Aguas someras | 2 | 50% |
Aldea | 1 | 50% |
Arena | 1 | 50% |
Arrecife costero | 2 | 50% |
Bosque | 1 | 50% |
Campo de setas | 1 | 50% |
Castillo | 1 | 50% |
Colinas | 1 | 50% |
Congelado | 1 | 50% |
Cueva | 1 | 50% |
Impenetrable | 99 | 50% |
Intransitable | 1 | 50% |
Llano | 1 | 50% |
Montañas | 1 | 50% |
Pantano | 1 | 50% |